The Substance 3D Texturing plan is built for artists who specialize in creating materials, textures, and surfaces for 3D projects. It includes Substance 3D Painter for painting directly on 3D models, Substance 3D Sampler for turning real-world images into digital materials, and access to Substance 3D Assets, a massive library of PBR materials ready for use.
This plan focuses on the art of texture, making it ideal for game developers, prop artists, product designers, and visualizers who need realism at every pixel. With Painter’s layer-based workflow and Smart Materials, you can create weathered metal, glossy plastics, or lifelike fabrics faster than ever.
Everything connects seamlessly to apps like Adobe Photoshop, Illustrator, and Dimension, so your 2D and 3D workflows stay in sync.
Includes:
- Substance 3D Painter
- Substance 3D Sampler
- 3D Assets library access
Perfect for:
- Texture artists and 3D modelers
- Game and animation studios
- Product visualization and concept art
- Students learning PBR material design
🎨 Try Adobe Substance 3D Texturing free for 7 days — and start painting stunning, photorealistic surfaces.